
The Muscleteers 2v2 tank team is still at large, boldly shield slamming away despite impossible odds. Hidden rating, how I loathe thee!
Last week I suffered a bit of big numbers envy, and decided to give Fury PVP a spin. It's not the first time I embark on the ship of fail that is PVP'ing on anything that isn't protection spec, but I figure as my pvp gear has improved to well above average now I can't do that bad no? Well, wrong.
We did a number of games and while I of course didn't expect to live long with a death knight partner instead of a healer, the pure humiliation any kind of setup put me through was just appalling. Being easier to bring down I can live with, but nibbling away like a toothless kitten while one Hiroshima nuke after the other gets dropped on my head.. Well, it didnt go well. I did some practice rounds before our rated games started and after those were done I landed at 4 wins, 5 losses.
What really threw me off was how easily any class in any spec shrugged me off, and even healer classes were rarely stressed despite bringing the fury 50% heal reduction. The only thing I can think of that might have worked would be to go in PVE dps gear, but being a tank in raids, my kit is far from good and seeing how ridiculously fast my 26k hp while sporting 812 resilience gets blown away, I can't imagine surviving even a mean stare in PVE gear. I saw several 6-8k instant cast crits taking solid chunks of hp at a time, while I was returning fire with 800 max white hits, and in rare cases up to 3k crits. With weapons so slow most casters can get a couple spells off between the pushbacks..
I have always liked the Fury play style, but this is just.. meh.

There are few things sweeter than reflecting hammer of justice in a paladin's own face. Except sending a warlock running from his own death coil.. or watching a mage instantly combust from a pyro+fireball reflect. Ok reflecting things get me all giddy quite often.
Bonus tip: If you PVP with a Death Knight, make damned sure they do their best to raise you as a ghoul if a team member dies! We have won a good number of games now where I tanked for as long as possible while nuke teams burn their CD's, only to have me raised as ghoul to quickly dispatch the enemies. As a ghoul, you keep your stat bonuses and if you happen to be a melee, you're looking at 1.7k non crit spam, a heavy finisher and of course the stun finisher.
No comments:
Post a Comment