tag:blogger.com,1999:blog-1946240683969630358.post1245105862769377398..comments2014-08-04T00:37:08.978+02:00Comments on The Rage Bar: Things I wish Blizzard would have considered before shipping WotLKUnknownnoreply@blogger.comBlogger12125tag:blogger.com,1999:blog-1946240683969630358.post-84782835659065615302009-03-30T13:49:00.000+02:002009-03-30T13:49:00.000+02:00Spot on, Vads - except for the small mistakes the ...Spot on, Vads - except for the small mistakes the others mentioned and you already corrected ;)<BR/><BR/>I personally would have loved if Blizzard had lowered raid requirements just a little, to around the difficulty of say the TBC raids after their first round of nerfs - doaable with effort, but still taking weeks or months to master for a guild like ours. <BR/><BR/>Additionally, I also don't really see how Naxxramas can count as a newish instance, after floating it over to Northrend. They didn't even fix texturing errors in some places, and overall, the whole place just looks and feels like a vanilla instance. Sure, the bosses have some interesting abilities and perks, but that is something I take for granted now with WoW. But trash, architecture, it alls feels old. <BR/><BR/>That there is no clear gear progression path now also doesn't help. Like you, I remember running regular, later Heroic dungeons to collect gear to even be allowed into, say, Karazhan raids. Although that would be seen as hardcore by the unwashed masses today ;), even if I was in an RP (!) guild back then. But I would love at least a little carrot to dangle in front of my nose... As someone who has basically everything for my Holy main specc except some T7.5 tokens and lots of gear for my retribution set, I have to convince myself to signup at the moment. I don't really need the gear, and our 3 hour runs already feel boring. On the other hand, I had a blast doing a Karazhan run just yesterday with 10 people, 75+. Sure, we ran though, zerged all bosses, ignored tactics, but even after running that raid for every week for half a year during TBC for badgers, it still wasn't that boring. The current raids are just... lacking, and like you I don't really care for achievements. And now, after all the recent blue posts on Ulduar difficulty (or rather, lack thereof) I don't have much hope. As soon as we got that raid on farm status after two months, then what? Try to kill the bosses with new keybindings for a challenge? Yeah, well. Not.<BR/><BR/>Oh, and that Silverpine subzone or so is Gilneas, and I think there are rumours that it might be in a possible future Maelstrom expansion, since the inhabitants have connections to the naga, unless I mix something up there. The same with Grim Batol - I distinctly remember reading it might actually be Deathwings hideout and as such become another of those Onyxias Lair like raids...Lisandrahttps://www.blogger.com/profile/16478265242206019790noreply@blogger.comtag:blogger.com,1999:blog-1946240683969630358.post-32935682994669634792009-03-29T15:41:00.000+02:002009-03-29T15:41:00.000+02:00Cheers Shalkis. *gets walking stick*Cheers Shalkis. *gets walking stick*Vadshttps://www.blogger.com/profile/01869967082266888535noreply@blogger.comtag:blogger.com,1999:blog-1946240683969630358.post-62347829336013225352009-03-29T15:20:00.000+02:002009-03-29T15:20:00.000+02:001.2: Maraudon1.3: Dire Maul, Azuregos, Kazzak1.6: ...1.2: Maraudon<BR/>1.3: Dire Maul, Azuregos, Kazzak<BR/>1.6: BWL<BR/>1.7: ZG<BR/>1.8: Green Dragons<BR/>1.9: AQ20, AQ40<BR/>1.11: NaxxAnonymoushttps://www.blogger.com/profile/00178860601734528122noreply@blogger.comtag:blogger.com,1999:blog-1946240683969630358.post-26915510056209598992009-03-29T15:14:00.000+02:002009-03-29T15:14:00.000+02:00But we did have naxxramas in vanilla wow before aq...But we did have naxxramas in vanilla wow before aq40 was released, didn't we? Or am I getting old and senile now already? :PVadshttps://www.blogger.com/profile/01869967082266888535noreply@blogger.comtag:blogger.com,1999:blog-1946240683969630358.post-16178322846557169012009-03-29T14:58:00.000+02:002009-03-29T14:58:00.000+02:00Yeah heh, sorry. :)Yeah heh, sorry. :)Vadshttps://www.blogger.com/profile/01869967082266888535noreply@blogger.comtag:blogger.com,1999:blog-1946240683969630358.post-42015918062360117522009-03-29T12:55:00.000+02:002009-03-29T12:55:00.000+02:00"That meant gearing for MC doing 60 mans, doing a ...<I>"That meant gearing for MC doing 60 mans, doing a bit of farming in MC, ZG and AQ20 for the next tier, collecting some pieces from BWL before taking on Naxxramas, and finally some gear from that place to be able to carry your weight in AQ40."</I><BR/><BR/>I think you wrote that sentence a bit too fast. 60 man raids? Naxx to gear for AQ40? Uhm?!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1946240683969630358.post-87138783364806112342009-03-29T12:39:00.000+02:002009-03-29T12:39:00.000+02:00Their idea is to dumb down raid content, so that i...Their idea is to dumb down raid content, so that it is exhausted even faster and leaves player with a feeling of having done a chore, not something epic and fantastic. People felt they had "achieved" something before they added achievements, the boring to-do list of repetition and silly things of nowadays.<BR/><BR/>Maybe they should explore ways to make the WORLD more attractive and active. High level content is limited to instanced holes in the ground, towers and a few instanced zones.<BR/><BR/>Maybe give people a meaningful way to wage war vs the Alliance and the Horde, attack supply wagons all over the different zones, a mix of PvE and PvP. Or the choice to side with a completely different NPC faction.<BR/><BR/>Wintergrasp as it stands has more combat for me between the fights, fighting for the ore, than actually when we are zerging the fortress and quickly overwhelm the defenders, or vice versa.<BR/><BR/>They could also try to give people more incentives to socialize in the World of Warcraft. Raids are no longer the ultimate bonding experience they once were, and you can singleplayer up to level 80 nowadays, and this is even intended.<BR/><BR/>Just a few thoughts.Longaschttps://www.blogger.com/profile/14315739202508784897noreply@blogger.comtag:blogger.com,1999:blog-1946240683969630358.post-89181944502187284682009-03-29T00:29:00.000+01:002009-03-29T00:29:00.000+01:00Hi Vellon,I hear you about having entry level raid...Hi Vellon,<BR/><BR/>I hear you about having entry level raiding readily accessable for the masses, I'll agree thats a good thing and for this purpose Naxxramas is pretty well tuned.<BR/><BR/>The problem I have with it though is that its also all there is to do to keep ourselves busy.<BR/><BR/>I've whined to the point I've even gotten bored of listening to myself about the raid achievements, but while I dont really mind achievements as they are, they can be fun.<BR/><BR/>But when we get those silly achievements shoved down our throats as the only option we have outside running regular naxxramas/os/eoe I have to react.<BR/><BR/>Its good to hear also that Ulduar will be a step up on the challenge scale from Naxxramas. I've not been on PTR myself as I don't want to spoil the fun I hope to have running it with our raid community ;)Vadshttps://www.blogger.com/profile/01869967082266888535noreply@blogger.comtag:blogger.com,1999:blog-1946240683969630358.post-62787336753674174192009-03-28T21:45:00.000+01:002009-03-28T21:45:00.000+01:00I'm bored of doing naxx, yes.That said, I'm very h...I'm bored of doing naxx, yes.<BR/><BR/>That said, I'm very happy they made raiding accessible. I've been able to work through naxx with friends and friends of friends that had never gotten in to raiding before, due to all those factors (attunement, gearing up first etc) that you seem to enjoy. While it took us a few weeks to teach everyone not to stand in fire and how to spec / gear their characters, we've now got a solid 25 man guild that's working on doing sartharion /w 3 drakes.<BR/><BR/>Naxxramas was easy, but it allowed thousands of players who never became a part of the raiding game to break in. Having played on the PTR Ulduar is harder, even with full Naxxramas25 gear. Blizzard understands that players wants challenges, that is what Algalon is for in Ulduar.Vellonhttps://www.blogger.com/profile/04564056782180884987noreply@blogger.comtag:blogger.com,1999:blog-1946240683969630358.post-70910961377869645452009-03-28T20:21:00.000+01:002009-03-28T20:21:00.000+01:00Hi Shalkis!About the stuff I ranted about here, ay...Hi Shalkis!<BR/><BR/>About the stuff I ranted about here, aye I think its pretty bad. I know theres two groups of people feeling strongly either for or against the old raid model with was fiendishly hard to reach unless you really put your back into it, but this is where I stand.<BR/><BR/>I do think all will agree though that the amount of content available is thin, as it is now. We'll see how things go with Ulduar, at least it will be a rather big place to conquer with 14 bosses. :)<BR/><BR/>Hope all is well, nice hearing from ya :)Vadshttps://www.blogger.com/profile/01869967082266888535noreply@blogger.comtag:blogger.com,1999:blog-1946240683969630358.post-5092656540481379952009-03-28T16:14:00.000+01:002009-03-28T16:14:00.000+01:00/wave from Shalkis. I quit shortly after release a.../wave from Shalkis. I quit shortly after release after I got spooked by guildies clearing the entire Naxx in a PUG on the first weekend.. Is it really that bad?Anonymoushttps://www.blogger.com/profile/00178860601734528122noreply@blogger.comtag:blogger.com,1999:blog-1946240683969630358.post-58266920419686969092009-03-28T10:51:00.000+01:002009-03-28T10:51:00.000+01:00As usual I've thought about a dozen things or so I...As usual I've thought about a dozen things or so I should have added to my whines, oh well. :)<BR/><BR/>One small thing I have to clarify though. While I can understand it sounds that way, I was not part of that 1% population who saw all the raid content in WoW. It took me getting to level 80 to see C'thun dead and I still havent finished Sunwell. :)Vadshttps://www.blogger.com/profile/01869967082266888535noreply@blogger.com