Mar 12, 2009

I need a hero!

Back with a vengeance and generic update postage! Post title might make more sense further down.

Despite little writing going on here, I've been about and busy as usual, here's the rundown..

PVP: Done a LOT of honor grinding and Wintergrasp, finally kitted with 4xsavage, 1x hateful, rest epic honor rewards including both 80 trinkets, sitting comfortably at 775 resilience now. Been running VoA vigilantly each wednesday but warrior items are mysteriously gone for 4 weeks straight, bleh! Only upgrades left now is the 40 mark pvp helm from wintergrasp, two pieces from VoA and well.. Arena rating requirement gear. Still, what I have now is getting good enough that its worth putting on instead of tanking epics.

Oh and.. Ding 50k lifetime kills :)

The (mis)adventures of arena tanking team, "The Muscleteers" continues and we've actually gotten quite good at teamplay now. Getting even better at decimating 2 dps comps and uh.. still working on the dps+healer setups. Paladins and priests are hard to get down, druids are doable as they tend to get careless and open for burst if it looks like they are winning (hi2u last stand, enrage regen, shield wall, shield block, spell reflect, open can of whooparse), and finally shamans are quite manageable. With Gag Order shield bash, conc blow, shockwave, fear, shield bash, charge stun does a great job locking them down. :)

Interesting thing to notice, despite all the strengths of death knights, my two partners really struggle against both caster and healer teams on the matches they play dual dk when my string of stuns and interrupts isnt there. Talked a bit about it and they will try to time better their 3+3 interrupts, if they get it right I dont see why they shouldnt be winning a lot too. Also and perhaps a teamplay issue, one of the dk's is frost or unholy, the other goes blood spec for our games and we seem by far to have an easier time with the blood spec approach.

PVE: Raid side of things our raid community has made progress too, first by defeating Malygos25 and second, after a bit of wipeage taking down Sarth+2 drakes! On our first Malygos kill the dragon died from dots after enrage just as our last raider fell off his drake, guess it can't get much closer. The next week we managed it with everyone up after a few tries, ended with a super clean kill. :)

Sartharion with two drakes was even worse for us, we had a whole evening cleared for it and it took many, many tries to get it done. I'm proud of my raid companions for not giving up though, its butting our heads against those progress walls that make us stronger and I think everyone there will agree it felt bloody great when it finally worked out. Well done, RUIN! :)

Related to raiding, I've noticed is that our signup pool is slowly shrinking. There's logical reasons for this of course after content has been beaten, many players join for the ride against beating the raids but have little interested in farming the last pieces of epics out of them. I hope we can still field some farm runs to prepare for 3.1 though, I bet I'm not the only one with a big list of upgrades to nab out from Naxx25 still.

Sillies: Tonight I was lured along for retro sillies again, first by a guild run to Sunwell Plateau (bit low attendance but got to Felmyst. Full stop there though... Damn gas breaths).

If that wasn't enough I was also lured along for another nostalgia spree by a couple mates. We did ZG for the mounts (no luck), went to SSC and fished up lurker a few times for the achievements and then for kicks 3 manned Karazhan. Pretty wicked fun aoe tanking big big big groups of trash after it got a bit easier, thunder clap and shockwave on some 25+ mobs will never get old for me I think (room outside 2nd boss, for the occation winamp had picked Bonnie Tayler's I need a hero for me, very fitting!) :) Curator (I pulled 3 trash groups+Curator in one go... godly healing Blackie!),Aran, Illhoof (1 healer, healer sacrificed.. errr..), Netherspite (pala died early, warrior and shaman 2-manning 50% and down, 3 beams, glorious chaos), Chess event (we wiped once!) and of course Prince (I failed at moving out of fire and got retri pala killed in a fire again, d'oh) were all also very entertaining fights :D

In other silly news, to spice up 5 mans which started getting a bit dull now I've also started a little side project.. Time Attack mode! Simple enough, clock starts from fist pull and stops when last boss drops, tracking the best clear times for each heroic run, should be fun :)

Hmm.. Perhaps this could develop into one of those blog fads we love to hate, post best clear times of x instance? For now I have UK clear in 21:01 and Culling of Stratholme full clear with drake boss 21:20, what times can you pull? ;)



Thats all for now, Vads out.

2 comments:

Chad S. said...

Only heroic run I know my time for at this point is Oculus, which got done in ~20 min (18min from boss one to final boss dead, timed by the achievement).

Keep pushing 3 drakes, though - and see how many heroic achievements you can do!.

Vads said...

As much as I dislike achievement hunting as an excuse for actual content, I have to admit fighting Sartharion with the extra drakes add a lot more to a fairly standard dragon fight. Very fun stuff.

We havent even started trying 3D yet though, we had another 2D kill yesterday and theres quite a bit of polishing to do still before we'll be comfy adding yet more chaos ;)